While working on new game formats by analysing real world games it struck me that a board game (e.g. Snakes and ladders) delivers player feed back on their progress towards a clear goal. It also shows their opponent’s position relative to their own.
Players can see where danger lies and where bonuses can be gained. The board format is familiar (possibly reassuring) to new players. Any rules can be more easily understood if the player has fewer new things to comprehend.
Simple games played against other people provide hours of fun and endless replays.
We have started production of the game originally named Rattla and now Hissteria.